Senior AR/VR development talent and rates in Education
Senior AR/VR development engineers serving education run roughly $140–$210/hr. Stack realities for this combination: Canvas/Blackboard LMS + Clever rostering + LTI 1.3 + OneRoster + Stripe ACH — common integrations: Canvas / Blackboard / D2L LMS, PowerSchool / Infinite Campus SIS, Clever / ClassLink rostering. Student-facing apps over COPPA-protected data; teacher apps over FERPA-protected rosters
What AR/VR development actually requires in 2026
2026 stack: Unity 6 (still dominant), Unreal 5 (graphics-intensive), Apple Vision Pro toolkit (visionOS), Meta Quest SDK + Spark AR for Meta devices. WebXR for browser-based AR. 8th Wall for marker-less web AR. Roblox Studio for spatial-social. Senior XR engineers come from games, simulation, or specialized training-software backgrounds. Pure web/mobile devs without game-engine fluency can't build production XR — Unity/Unreal mental model is fundamentally different from web component trees.